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Saber Slime

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  Saber Slime Spawns in: The Wilds(As Saber Largos) Diet: Meat Plort Default Value: 60 Plort: Favourite food: Unknown Favourite Toy: Stego Buddy Slime Type: Docile Gordos: None Special Properties: Saber Slimes only spawn as Largo Slimes It will steal food when not hungry or that it cannot eat and tries to place it somewhere It is able to bounce off walls in order to change direction in midair towards its intended target Are found feral in The Wilds

Fire Slime

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  Rad Slime Spawns in: The Glass Desert(during Solar Anomalies) Diet: Ash Plort Default Value: 45 Plort: Favourite food: None Favourite Toy: Charcoal Brick Slime Type: Harmful Gordos: None Special Properties: Fire slimes can only survive in an Ash Trough of an incinerator. If they are anywhere else for too long they will disappear Its fire can be extinguished for some time with water or ancient water Food and chickadoos will be destroyed if they touch a burning fire slime Slimes will be knocked back and get agitated if they touch a burning fire slime It is not largo-able

Tangle Slime

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  Tangle Slime Spawns in: The Glass Desert(after restoring specific Oases) Diet: Meat Plort Default Value: 75 Plort: Favourite food: Painted Hen Favourite Toy: Sol Mate Slime Type: Docile Gordos: 1 (The Glass Desert) Special Properties: Tangle slimes can use vines to pick up food and plorts from a distance, including outside of their corrals If agitated they will produce pollen which makes surrounding slimes sneeze, increasing their agitation

Mosaic Slime

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  Mosaic Slime Spawns in: The Glass Desert Diet: Veggies Plort Default Value: 75 Plort: Favourite food: Silver Parsnip Favourite Toy: Disco Ball Slime Type: Harmful Gordos: 1 (The Glass Desert) Special Properties: While under direct sunlight, other slimes will be attracted towards Mosaic Slimes Mosaic slimes can produce light glints that erupt into a fire ball when they hit the floor Glints can be destroyed and the ability to produce glints can be canceled by splashing the slime with water or ancient water Glints are destroyed when the slime is no longer present in the world Mosaic slimes will produce glints more often when agitated

Dervish Slime

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  Dervish Slime Spawns in: The Glass Desert Diet: Fruit Plort Default Value: 75 Plort: Favourite food: Prickle Pear Favourite Toy: Gyro Top Slime Type: Harmful Gordos: 1 (The Glass Desert) Special Properties: Dervish slimes can create small tornadoes underneath themselves, giving them some lift When agitated they can create big tornadoes independant of the slime which reduces visibility and will make food, slimes and plorts fly. These tornadoes do not affect other dervish slimes(including largos)

Quantum Slime

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  Quantum Slime Spawns in: The Ancient Ruins The Glass Desert Diet: Fruit Plort Default Value: 60 Plort: Favourite food: Phase Lemon Favourite Toy: Puzzle Cube Slime Type: Docile Gordos: 1 (The Ancient Ruins) Special Properties: Quantum slimes can create illusions which are able to walk through walls. They can teleport to their illusions destroying the illusion in the process Illusions can be destroyed by splashing water or ancient water on the slime that created the illusion Quantum slimes will create illusions more often when agitated

Hunter Slime

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  Hunter Slime Spawns in: The Moss Blanket The Glass Desert The Wilds(As Hunter Saber Largos) Diet: Meat Plort Default Value: 60 Plort: Favourite food: Roostro Favourite Toy: Stuffed Chicken Slime Type: Docile Gordos: 1 (The Moss Blanket) Special Properties: It can detect food from further distances that other slimes Sometimes it tries to pounce at Beatrix, wiggling before jumping in her direction. It will turn invisible in this process leaving only the eyes and the mouth visible Hunter Largos are always feral when created Hunter Largos will become feral again if they are sufficiently agitated Feral Hunter Largos can be calmed with food or with a Taming Bell